How we price your skins

Every price starts from market data, and you see it before you trade. Here's how we get to it, why it's below a Steam Market listing and what each payout costs.

How it works

Payout methods, fees and limits

Live
PayPalFee:2%Minimum - Maximum:$1 - $10,000
BitcoinFee:$2Minimum - Maximum:$5 - $10,000
EthereumFee:$0.50Minimum - Maximum:$4 - $5,000
LitecoinFee:$0.10Minimum - Maximum:$0.50 - $10,000

Pick the method when you withdraw. The fee and the amount you will receive are shown before you confirm.

How to sell your skins on SkinCashier

  1. Step 1

    Login with Steam

    Setup your account with your Trade URL & Email

  2. Step 2

    Browse your Inventory

    Browse your inventory and see the price of every item before you sell.

  3. Step 3

    Show me the Money

    Accept the trade offer and get paid to PayPal or in crypto.

How much you get with each payout method

Enter the total of your sale. The table shows what each payout method sends after its fee.

Payouts for a sale total of $100
Payout methodFeeYou receive
PayPal2%$98
Bitcoin$2≈ $98
Ethereum$0.50≈ $99.50
Litecoin$0.10≈ $99.90

Crypto payouts are converted at the exchange rate when they're sent, and the network fee at that moment is deducted, so the amount is an estimate.

Where a price comes from

Every price starts from market data. We track what each item is listed and sold for on the Steam Community Market and other big marketplaces, and the lowest price the item is currently listed for is our starting point. We need several price sources for an item. If we can't get a reliable price, we don't make an offer.

From there, the price depends on how easily we can sell the item again, as explained below. All prices are in US dollars, and you see each one next to the item after you sign in with Steam.

Why items that sell often get a better price

We buy items so we can sell them again. An item that changes hands many times a day can be resold quickly at a known price, so it gets a better offer. An item that sells a few times a month may take weeks to resell, and its price can move a lot in that time, so its offer is lower.

Some items get no offer at all:

  • Items with too few sales. Without regular sales there's no reliable price to start from.
  • Items released in the last two weeks. The price of a new item usually swings in its first days, so we wait until it settles.
  • Items we already hold many of. If we have plenty of one item, we may skip it until we've sold some.

Why our price is lower than the Steam Market

This is the question we're asked most often, so here's the plain answer. Three things explain the gap.

A Steam listing price isn't what the seller gets

The price on the Steam Community Market is what the buyer pays. It's the seller's price plus about 15% in fees: 5% for Steam and 10% for the game (CS2, Dota 2 and TF2). So if a skin is listed at $1.15, the seller receives $1.00. Our guide to Steam Market fees has more worked examples.

Steam pays only in Wallet funds

Even that $1.00 stays on Steam. Market sales go into your Steam Wallet, and you can't withdraw Wallet funds to PayPal or a bank. We pay in US dollars that you withdraw to PayPal or crypto.

We hold the item and carry the risk

When you sell to us, your price is fixed at the moment you trade, and selling the item again is our job. We hold it until someone buys it, and its price can fall in the meantime. CS2 items carry one more risk: Steam lets the sender reverse a CS2 trade for 7 days, so for that week the item can be pulled back. That's why we release the money for CS2 items when the 7 days end.

Our price covers that cost and risk, plus our margin. We don't publish the margin, but you always see the final price of each item before you trade, so you can compare it with any other site. If you'd rather wait for a higher price, you can list a skin on a P2P marketplace and wait for another player to buy it. Our ranking of sites to sell CS2 skins compares the options.

Prices move with the market

Skin prices change every day, after game updates, new cases, tournaments and plain supply and demand. Our prices follow the market, so the offer for the same skin can be higher or lower next week. Our post on why CS2 skin prices change goes into the reasons.

What doesn't change is the order of things. You see the exact price of each item before you trade, and that's what you get for it. Nothing is deducted after the trade, except the fee of the payout method you choose when you withdraw.

Payout fees

The fee depends on the payout method, not on what you sold. These are today's fees:

Payout methodFeeHow it works
PayPal2%A percentage of the amount you withdraw
Bitcoin$2Our estimate of the network fee
Ethereum$0.50Our estimate of the network fee
Litecoin$0.10Our estimate of the network fee

An example: you sell skins for $100 and withdraw to PayPal. The fee is $2, and you receive $98. The same $100 in Litecoin costs $0.10 in fees, but you receive Litecoin, not dollars.

Fees can change. The payout card at the top of this page always shows the current fee, minimum and maximum of each method, and the calculator above works out what each method sends for any sale total. You see the fee and the exact amount again before you confirm a withdrawal.

Two things can still change the final amount, and neither is our price:

  • Crypto. The coin amount is calculated at the exchange rate when the payout is sent, and the real network fee at that moment is deducted. The result can differ a little from the estimate. Read how to sell CS2 skins for crypto.
  • PayPal. We pay in US dollars. If your PayPal account uses another currency, PayPal converts the money at its own rate and charges its currency conversion fee. Read how to sell CS2 skins for PayPal.

Items we don't buy

After you sign in, items we can't buy are grayed out and have no price, so you won't send an item we don't pay for. We don't buy:

  • items worth less than $0.30 on the market, or $0.10 for Rust skins
  • items released in the last two weeks, because their price isn't stable yet
  • items with too few sales to give them a reliable price
  • CS2 cases and other containers, Souvenir items, graffiti, music kits, sticker capsules and name tags
  • TF2 crates, cases, Name Tags and tickets
  • Rust crafting resources such as cloth, wood and metal, and Dota 2 loading screens
  • items from games other than CS2, Rust, TF2 and Dota 2

We may also skip an item we already hold too many of, and buy it again later. If you want to sell for money you can withdraw, our page on how to sell CS2 skins for real money compares every way to do it.

What you get: SkinCashier vs Steam Market vs P2P marketplaces

SkinCashierSteam MarketP2P marketplace
Who buys your itemsSkinCashier buys them directlyAnother Steam userAnother user of the marketplace
When you get the moneyCS2: when Steam's 7-day trade protection ends. Rust, TF2, Dota 2: after the tradeRight after the sale, as Steam Wallet fundsAfter a buyer is found, usually once Steam's 7-day trade protection ends
Can you withdraw real moneyYes: PayPal, Bitcoin, Ethereum, LitecoinNo, the money stays in your Steam WalletYes, methods depend on the marketplace
FeesYou see the price before you trade, payout fees are listed aboveAbout 15% on top of your price (Steam fee + game fee)Seller fee set by each marketplace

Frequently Asked Questions

Can't find your answer? The help center covers trade holds, payouts and your account, and our support team is on the live chat.

A Steam Market listing is the price the buyer pays, which includes about 15% in Steam and game fees on top of what the seller gets. The seller is also paid only in Steam Wallet funds, which can't be withdrawn. We pay real money, hold the item until we sell it again, and carry the risk of price changes and of a CS2 trade being reversed during Steam's 7-day trade protection. Our price covers that, plus our margin, and you see it before you trade.

Each price starts from the item's market data on the Steam Community Market and other big marketplaces, with the lowest price the item is currently listed for as the starting point. Items that sell often get a better price than items that rarely sell, because we can resell them sooner at a known price. Items with too few sales get no offer.

Because the market moved. Our prices follow the market data of each item, which changes after game updates, new cases, tournaments and shifts in supply and demand. The price you see before you trade is the one you get.

It's an item we don't buy. That includes items worth less than $0.30 ($0.10 for Rust), items released in the last two weeks, items with too few sales, CS2 cases and other containers, Souvenir items, graffiti, music kits, sticker capsules, name tags, and TF2 crates, cases, Name Tags and tickets. We may also skip an item we already hold too many of.

Yes. The price shown for each item before you trade is what you get for it, and nothing is deducted after the trade. The only fee is the one of the payout method you choose when you withdraw, and you see it with the exact amount before you confirm. If your PayPal account uses a currency other than US dollars, PayPal's own conversion fee applies on its side.

Today PayPal charges a 2% fee, Bitcoin $2, Ethereum $0.50 and Litecoin $0.10. The crypto fees are our estimate of the network fee: the real network fee at the moment the payout is sent is deducted. If you sell for $100 and withdraw to PayPal, the fee is $2 and you receive $98. The payout card on this page always shows the current fees and limits.

It depends on the amount. The PayPal fee is a percentage, so it grows with the amount, while the crypto fees are flat. Below $100, PayPal's 2% costs less than Bitcoin's $2, and above $100, Bitcoin costs less. Litecoin has the lowest fee today, but you receive coins, and an exchange may charge its own fees if you sell them. The calculator on this page shows what each method sends for your total.

Get real money for your
CS2 (CS:GO) Skins via PayPal & crypto